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Homunclus
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    2 Game Reviews w/ Response

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    Could have been better

    - Too long. After a while it started to get a tad boring.
    - Having the shadow man show up randomly was a terrible choice. In the beginning he was kinda scary, then he just became a nuisance, not scary at all.
    - This idiotic system of take/use/see. I don't understand why you people do it. When I click on a damned door, I want to open it. When I see a key on the floor I want to take it. When I see a painting on the wall I want to look at it. Constantly having to switch between different actions was a humongous pain in the ass.

    That being said, the overall ambience, the story and the very occasional somewhat interesting puzzles (the whole going into the past to change the future was pretty neat) were enough to keep me playing to the end, but it could have been way, way better.

    tempalabs responds:

    Wow, thanks for the complete feedback!
    Hopefully we can address this issue in the sequel :)

    Not very good.

    As many people have said, it's boring...events just repeat themselves. There is basically no strategy either, as there is just one real trick to the game:

    - Whenever you see a Zombie, don't fight, run!

    Once you realize that, you are golden. Now, if I had any suggestions on how to make the game better:

    - Give some incentive to fight - Currently there is no reason to do it. You can upgrade your health much faster by training and it's certainly not worth the 2 days of food you occasionally win.
    - Make to that you can chose what to look for when you scavenge
    - Make weapons and especially armor more relevant (I upgraded my armor who knows how many times and could barely tell the difference)
    - Make so that you can chose when to find the trader (maybe make him come by your place once or twice per week?)
    - Make bullets more relevant (I almost never had them, partly because I didn't really need them and cause I keep loosing them to the damned mutant)
    - The pretty doctor thing? She sounds like she was intended to be a special thing, but how am I supposed to feel good about her coming around when I just spent over 5 days of precious food to get health? Make it so she only shows up when your health is in the red.
    - The crazy survivor was very frustrating, as success or failure seemed to be entirely random. We should have a real choice

    Hyptosis responds:

    Sorry you didn't like it.

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